FD logicAI auditAI ethicsAI governanceInformation integrityClaim robustnessDecision stabilitySource criticismReasoning qualityMulti-valued decisionsWorldview constructionB2B AI riskSystems designUncertainty and predictionLanguage and contextLiterature and consequenceMythology and religionGames and learningEmbodied cognitionVirtual institutionsBody, technology and ethicsVisual modelingIdentity and self-descriptionHumor and social critique
Virtual institutions publications
06/26/2026
A Game Does Not Teach Only When It Tests You
As a personal account rather than externally verifiable project history: in 2007 I used SQL to turn Greek myths into quests on a private World of Warcraft server. The story of Amphion became a chain of thirteen missions. The player did not click through a digital textbook. They t...
Games and learningWorldview constructionVirtual institutionsEmbodied cognition

06/21/2026
Virtual Communities, Real Institutions
Friday, eight in the evening. Eighteen of the twenty players are already waiting at the entrance, two are late, one healer’s microphone crackles, the tank has new equipment that has not yet been tested, and someone announced on the forum that afternoon that they were tired of “co...
Virtual institutionsSystems designDecision stabilityGames and learning
