Games and learning publications
A Game Does Not Teach Only When It Tests You
As a personal account rather than externally verifiable project history: in 2007 I used SQL to turn Greek myths into quests on a private World of Warcraft server. The story of Amphion became a chain of thirteen missions. The player did not click through a digital textbook. They t...

Movement Thinks Too
The player runs down a corridor, turns slightly before the wall, jumps, and draws an arc through the air that looks more like a mistake than an intentional technique. The next attempt is faster and still worse. The third almost reaches the opposite ledge, but the accumulated spee...

Virtual Communities, Real Institutions
Friday, eight in the evening. Eighteen of the twenty players are already waiting at the entrance, two are late, one healer’s microphone crackles, the tank has new equipment that has not yet been tested, and someone announced on the forum that afternoon that they were tired of “co...
